In patch 1.2 there were changes made to Carbineer's Crippling Shot- why was this nerfed?
Carbineer (along with Pikeman) is one of the most broken professions out there and it has always been a tad lackluster. Carbineer has always needed love, but why nerf one of their most powerful abilities? On live, Crippling Shot had a 7.5 damage modifier and for some reason, in patch 1.2 it was changed to a 5.0 damage modifier- why?
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Have any questions? Need help with something? Contact us on Discord or check out our Help Forums.
Announcement: We have updated our multiple accounts policy. Please read here and submit the required information if your household plays on more than one account.
Donations are always welcome and help us with the upkeep of the server. Click click here to donate.
we have now added donorbox for those of you who cant use PayPal too. Thank you!
Help us stay #1 and vote for us Here and Come Join Us on Twitter
Why was Crippling Shot nerfed?
- CrimsonMerc
- Sub-Commander
- Posts: 47
- Joined: Sun Mar 29, 2020 10:14 pm

- CrimsonMerc
- Sub-Commander
- Posts: 47
- Joined: Sun Mar 29, 2020 10:14 pm

Re: Why was Crippling Shot nerfed?
Still no answer- I see in the 1.3 patch notes that are currently being tested on the test server, they want to increase it from 5.0 to 5.5 but that still does not answer my question: why was this nerfed in the first place?