Server Maintenance
Scheduled maintenance starting at 9am BST on Thursday 25th April for Patch 8.3 Update. Approximate downtime is 2 hours. Please check in Discord and Facebook for updates on when the server is back online.
Double XP
- April 25th through May 6th
- Double XP has been enabled for non-Jedi Profession
Patch 8.3 Sentinels Republic Notes
Updated
- Elite Prophet Trooper fall backs, checks, balances and logging. Lowered respawns to 4.
- Professions:
- Jedi
- Force Cost is now displayed properly with decimal stats on Jedi Crystals and Pearls.
- Saberblock capped at 75% random roll, stunned state decreases further to 60%
- Ranged weapon accuracy no longer matters in Saber block calculation due to the high variation of weapon accuracy from profession to profession.
- Force throw hits Health/Action, now does LS damage.
- Force Lightning variations now do electricity damage, does more damage, higher force cost and slower attack speed.
- Mind Blast slightly adjusted stats.
- Lower force cost on all Force Powers attacks.
- Pistoleer
- Disarmingshot1: Increased chance to intimidate from 20 to 30%, lowered duration to 15s from 30s
- Disarmingshot2: Increased chance to intimidate from 40 to 50% for 30s, removed 15 degree cone from ability (Single target attack only)
- Stoppingshot: Added 100% chance to stun (before resists) with 45s duration.
- DoubleTap: Lowered damage slightly.
- Carbineer
- wildShot1: 30% chance to intimidate for 20s single target 64m
- wildShot2: 30% chance to intimidate for 20s in a 30 degree 24m cone
- Jedi
- Locations:
- Kaas
- Renamed Kaas Imperial Garrison to Prophet Trooper Garrison
- Jakku
- Jakku Boundary to not use CreatureWith and added 15 seconds to SF battlegrounds timer
- Kaas
- Other:
- mixed_force_weapons (Nightsisters/SMC/FS NPCs) weapon group no longer contains stun batons or Power Hammers
- Jakku Battleground Respawn timers
- Jakku Cratertown shuttle
- Purple flower collection, Jakku spawn
- Duplicator can no longer be used inside of a player's backpack
- Propose Unity and Divorce options on rings.
- SKYNET fallback on non-player galaxy broadcasts
- Various instances of withCreature
Thanks to Gyrantol we are now running on a more up to date version of Core3 and PublicEngine
Added
- A few missing creature hues
- Ability to pass cmake args from command line
- Additional templates for Dark Jedi NPC's - Part of Mantis 8016
- Arena duel checks to other healing commands
- asab, ubsan and tsan engine3 linking
- Auction window text filtering and min/max price filtering functionality (needs Updated client ui file)
- Building and Structure debug code to verify stucture decay process
- Check for existing frs boxes to frog frs granting option
- CleanupMailCount config option Change-Id: I5ed0d197b189039e006e052f9c53d7a2197f988c
- Coa3 convo templates
- Compile time option DEBUG_STRUCTURE_TASK_NO_DESTROY
- deleteall option to /createSpawningElement to destroy all objects created via that command on current planet
- Dress group functionality to allow generic template lists to be used across different mobiles
- engine3 as a git submodule, cmake now downloads engine3 automatically if it doesnt find it along MMOCoreORB
- Export building to JSON file
- Force defense skill mod damage reduction to force attacks
- Functionality to set hue of creatures
- gcc min version check
- Generic SceneObject JSON export
- Geo caves loot containers
- Hues for some Dantooine and Dathomir creatures
- Hues to Endor and Lok creatures
- Hues to Rori and Talus creatures
- Hues to some Corellian creatures
- Hues to Tatooine and Yavin4 creatures
- Jedi bounty reward validation on login
- json support to more objects
- Logging of structure task destruction reasons
- Mail message when building is destroyed because of decay
- make build-ninja targets
- Minefield perimeter messages. Mantis 6025.
- more data component json serialization methods
- more json annotations
- more json serialization annotations
- more json serialization methods
- more json serialization to classes
- More rank data validation to rank maintenance task and rank voting update task
- moved mysql from engine to core
- Noble and commoner dress groups
- objectCount to JSON export metadata
- objects created via /createSpawningElement are now tracked serversside, per planet
- Open seats to showCouncilRank sui
- Random hues for some naboo creatures
- rest endpoint to query object data
- SceneObject recursive JSON write function
- setting StackTrace binary name for addr2line in case its not core3
- Show number of hours out of maintenance in log
- simple restapi.html example to explore objects
- ubsan compile option
- Unit test to verify mobile templates with hues have a palette variable
- Configurable message for inactive accounts on login.
- Admin list generation runs in multiple threads now
- Player entry check for Combat Medic Area of Effect DoTs
- Player entry check for Area of Effect attacks
- Player entry check for Bomb Droid detonation damage
- Player entry check for all healing and enhancement abilities
- Factory crate contents search to bazaar search function
Changed
- Force Armor/Shield FRS Efficiency Modifier - Mantis 7890
- HQ terminal positioning
- Locations of non objective gcw terminals
- Schedule handling of hero of tat events
- FRS timers to live values
- Bestine election timers to live values
Fixed
- Planetary Record Keeper convo template file typos Mantis 7974
- /createSpawningElement spawn heading arg not being used for non-buildings
- Armour condition decay rate currently incorrect.
- A couple heal command arena checks
- a warning in old compilers and new warning in gcc7 and java 10
- Account object race
- Added locking to JSON export
- Always show the destroy email in log
- Another geo caves assistant bug
- Assistant and engineer tech convo bugs
- Bug with lua persistent events
- Burst run costs are now modified by secondary stats - mantis 7930
- Check for potential int overflow
- clang 7 warning
- Clarify code around decay process
- cmake dependencies on engine3 submodule
- Coa2 rebel mission terminal position
- Coa2 typo
- compiling with clang on linux
- converting to proper json in content output for the rest endpoint
- Council leader now has half the normal cooldown when using the light side demote function
- crafted droid mobile typos
- Createspawningelement not working on static structure objects
- Creature hue bug
- Debris not playing effect when destroyed
- deleting mail objects on boot without loading into ram
- Diagnose command to work on NPC and Creature objects (Mantis#7912)
- Dontknowyou string for some themepark escort targets - mantis 7560
- Droid deeds losing their modules - mantis 7994
- duplicate values in baseHAM of the templates
- DWB bomb droid detonation bug
- DWB voice terminal bug
- Error trying to select non-one time vet rewards
- Force attacks should no longer use lightsaber secondary defense modifiers for hit/miss rolls, and instead use ability accuracy vs force defense
- Frs validation typo
- GCW base terminals despawning on pve bases
- Geo cave doors saying they are locked even if player has unlocked them
- Geo caves chemical container not accepting poison stabilizer
- Geo caves door/keypad issue
- Geo caves engineer tech convo bug
- Geo caves trash heap permissions
- Geo lab keypad codes
- Heat vulnerability on marine and stormtrooper armor
- In destory email only mention item deletion on buildings
- Incorrect Teras Kasi trainer location on Talus (Mantis #7990)
- Issue preventing hero of tatooine boar from respawning after killed
- Issue with coa2 coordinator convos
- Light side demote member function not triggering cooldown
- Light side rank members getting dark side end of voting phase system message
- Lowland Brackaset milkType and diet (Mantis #7938)
- Lua persistent events overflowing if time set too far ahead
- Maintenance task for buildings condemned prior to bank maintenance withdrawal change
- Mantis 7923
- marking find package cmake variables as advanced
- missing chef trainer in Bestine (Mantis #8015)
- missing header
- Missing system message when player loots empty corpse (Mantis #8014)
- More coa2 waypoint issues, hopefully
- More gcw base terminal issues
- More geo caves cleanup
- More geo caves engineer tech convo issues
- Move CMAKE_ARGS to end of cmake cmd
- Multiple geo caves convo issues
- No effect when destroying debris in geo caves
- Not being able to add chemical stabilizer to chemical storage
- Numerous geo caves convo issues
- Ormachek XP bonus multiplier (Mantis#7993)
- Player bounty reward to take into account frs ranks - mantis 7493
- Player pet droid ambient sounds - Mantis: 7238 & 6075 - Not retroactive for previously crafted droid Pets.
- Players with an active no confidence vote incorrectly getting demoted if their rank had Changed prior to the end of the vote
- Pve gcw base terminals not respawning after a server restart
- Pvp rating and frs xp not not updating when a jedi kills a BH
- Pvp rating kill history to store on the killer rather than the victim - mantis 7997
- race in structure permission lists sendto
- Rancor bile attributes (Mantis 7651)
- rancor bile charges attributes (Mantis 7651)
- readme.md typo
- Rebel Coa2 mission five waypoint not being removed on quest completion
- Rebel coa2 terminal bug
- Rebel marine armor chest plate corvette loot attributes (Mantis #7594)
- Remove duplicate structure emails
- removed space from command file name - Mantis 7983
- removed unneeded cmake 3.7 requierement
- Residency change cooldown no longer affects placing a city hall - mantis 7608
- REST api control allow origin header
- Rotation of scene objects in geo caves
- several minor leaks
- Some aurilian plant code cleanup
- some cppcheck errors
- some deletes
- some UBSAN reports
- SpeedModChange serialization methods returning wrong value
- Squad leaders will now receive passive group buffs (Mantis 7922)
- stability issue
- StringIdChatParameter stringID json serialization
- Structure maintenance task not rescheduling when building is condemned
- structures placed by /createSpawningElement via StructureManager are now destroyed via StructureManager when deleted by the command
- Terminals not spawning in pvp bases
- testing all compiler options before setting them in cmake
- Timer message for light side demote function when used by council leader
- Trained veermok aggro in Lok Sulfur Pirate cave (Mantis #7598)
- Trash heap having the incorrect area trap effect
- typo
- Typo in destroyed house subject
- typo in sql file
- ubsan compiling issue
- Various force power state defense typo's
- Creature Knowledge skill requirement to display difficulty level (Mantis #7953)
- Functionality of Drain Force
- Force Speed not affecting Drain Force cooldown
- Secondary Defenses calculation to always allow for a chance for a state to apply
- Defense Acuity for TKA not firing
- Jedi heal timer cooldowns to better reflect live
- Missing system message when player loots empty corpse
- String pointer in GroupLootCommand
- Empty inventory containers will no longer open from GroupLootTask
- Dizzy KD flop while running
- Stability issue with Junk Dealers
- Potential case that could prevent hero of tatooine pirate leader
- Stability issue with getAccountInfo cmd
Additional Notes
- [Refactored] CoA screenplays to prep for CoA3
- [Removed] Building specific JSON export
- [Removed] Rooftop NPC in Mos Entha (Mantis #7999)
- [Rewrote] Geonosian caves screenplay
- [Started] json serialization of SceneObjects
- [Tweaked] Creature hue functionality
- [Tweaked] More gcw base terminal locations
- [Updated] engine3
- [Updated] engine3 submodule
- [Updated] new engine compat
- [Updated] readme
- [Updated] restricted names list - Mantis 7895
- [Refactored] CoA screenplays to prep for CoA3
- [Removed] Building specific JSON export
- [Removed] Rooftop NPC in Mos Entha (Mantis #7999)
- [Rewrote] Geonosian caves screenplay
- [Started] json serialization of SceneObjects
- [Tweaked] Creature hue functionality
- [Changedweaked] More gcw base terminal locations
- [Updated] engine3
- [Updated] engine3 submodule
- [Updated] new engine compat
- [Updated] readme
- [Updated] restricted names list - Mantis 7895
- [Disabled] Same account dark side sudden death credit
- [Removed] Debug functions from enclave terminals