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Have any questions? Need help with something? Contact us on Discord or check out our Help Forums.
Announcement: We have updated our multiple accounts policy. Please read here and submit the required information if your household plays on more than one account.
Donations are always welcome and help us with the upkeep of the server. Click click here to donate.
we have now added donorbox for those of you who cant use PayPal too. Thank you!
Help us stay #1 and vote for us Here and Come Join Us on Twitter
Bounty Hunter VS Jedi
Re: Bounty Hunter VS Jedi
I have yet to encounter a ranged BH with intimidate yet, so I cant say if its working as intended or not. But yes I feel that it should work.
Re: Bounty Hunter VS Jedi
update: recently tested intimidate from a ranged prof, didn't seem to affect saber block. Not sure why, most testing needed.
Re: Bounty Hunter VS Jedi
Per SWGEmu code, it does not. There's nothing that changes the block percentage of Saber Block. It's a random roll.
Code: Select all
(weapon->getAttackType() == SharedWeaponObjectTemplate::RANGEDATTACK)) && ((System::random(100)) < targetCreature->getSkillMod(def)))More specifically:
Code: Select all
((System::random(100)) < targetCreature->getSkillMod(def))Thanks to some help from Gyrantol, we're merging in hundreds of new changes made by the Emu team. (Everyone say "Thank you Gyrantol") - I'm going to investigate some "balancing" once that's all in.
- razorxxred
- Wing Captain
- Posts: 177
- Joined: Tue Jul 18, 2017 2:02 am

Re: Bounty Hunter VS Jedi
Thanks Gyrantol 