#5
Post
by Alyxandeyr » Fri Jul 13, 2018 6:16 am
SWGSREMU Ecto-containment unit.
A bio-engineering disaster has created a race of rapidly recreating creatures. If they escape, they will overrun the planet, and could even spread to the other planets hiding in the cargo of escaping ships. These vicious creatures even regenerate when cut in half! All hands are requested to assist in the suppression of this disaster.
In the course of the event, creatures killed by most damage types simply spawn two creatures at 70-90% their current power. Every so often, these creatures will spawn a replica of themselves, at 100% their current power. The timer to replicate gets started when the creature is spawned, so splitting it starts the timer over, but adds the risk of having two of them.
We could have certain creatures be permanently killable by certain damage types, and have goals beyond simply killing them, such as initializing the containment system to gas the entire facility.
Not sure how difficult it would be to code, but it would be terrifying amounts of fun.