== SEA/CA/AA F . A . Q. ==
1.) What are SEAs & what does SEA stand for?
These are items that can be placed into sockets of Armor & Clothing that will grant the player with additional points to given skills.
SEA means: Skill Enhancement Attachment.
CA stands for Clothing Attachment (applied only to clothes with open sockets).
-clothing attachments go into clothes that have sockets
AA stands for Armor Attachment (applied only to armor with open sockets).
-armor attachments go into armor that have sockets (including ubese shirts and mabari belts).
2.) How to get SEAs/CAs/AAs/Tapes
"Tapes" are ONLY lootable, they are not craftable.
*Bio-Engineers CAN craft certain skill mods with clothing tissue (see below).
3.) How to use/consume a SEA?
Drag and Drop the SEA onto the socketed item which, will use one socket.
*Maximum number of sockets on an item is 4.
*Maximum of 6 stat modifiers for a piece of clothing/armor, which includes stat modifiers from Bio-Engineered tissues added into clothes items at creation.
Example:
+10 to injury treatment, +10 to wound treatment, and +10 to bleeding defense, which would allow for 3 more stat mods to be attached assuming 3 sockets).
In other words if you use all 4 sockets, you can use a maximum of 2 BE stat modifiers to reach the total of 6.
*Sockets on backpacks don't work currently, there is no way to put a skill tape on a backpack at the moment.
* stat mods do not stack, Placing more than one of the same skill on that item as they do not add together:
Examples:
+5 armor experimentation on a pair of gloves, you can't put another +3 armor experimentation on there and get +8, you would just lose the +3 and still have a pair of gloves with +5 on it. Instead put these tapes on separate pieces of clothing/armor.
4.) Clothes or Armor with 0 condition will have the stat mods NOT WORK.
You will need to use a SEA removal kit to remove and place into replacement clothing or armor.
5.) Can I remove Skill Attachments once inserted?
Yes, with a SEA Removal Kit. See guide:
6.) maximum stat mod from all clothing/armor is +25
*Anymore than +25 is unapplied.
7.) Type of Clothing/Armor:
Clothing(8 pieces): hat, belt, bandolier (can't wear a backpack with this), shirt, jacket/duster/cloak/robe(belts with these look like a hula hoop surrounding you), pants, gloves (short gloves as longer gloves don't allow for wearing a jacket), boots, all with 4 sockets each for skill tapes.
*Though not socketable you can wear rings under gloves
Armor(9): Helmet, Chest, Left Bicep, Right Bicep, Left Bracer, Right Bracer, Leggings, Boots, Belt, all with 4 sockets each for skill tapes.
8.) Total capped potential sockets is 48:
· Helm
· Chest Armor
· Leggings
· Boots
· Gloves
· Left Bicep
· Right Bicep
· Right Bracer
· Left Bracer
· Shirt
· Belt
· Bandolier
· Total: 48 Sockets Maximum
9.) Do all items crafted come with 4 sockets?
No. This is RNG when items are crafted my Armor smiths or Tailors. You will need to ask the crafter of your choice specifically to make you a 4-socketed item if they do not stock them.
Thanks to info from these guides:
SEA Removal Quest
The ULTIMATE Guide to Clothing\Armor Attachments (Skill Enhancement Attachments)
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Have any questions? Need help with something? Contact us on Discord or check out our Help Forums.
Announcement: We have updated our multiple accounts policy. Please read here and submit the required information if your household plays on more than one account.
Donations are always welcome and help us with the upkeep of the server. Click click here to donate.
we have now added donorbox for those of you who cant use PayPal too. Thank you!
Help us stay #1 and vote for us Here and Come Join Us on Twitter
Guide to Clothing Attachments and Armor Attachments - Sentinels Republic (SR)
- corbantisswg
- Commander
- Posts: 57
- Joined: Sat Jan 07, 2023 3:53 am

- corbantisswg
- Commander
- Posts: 57
- Joined: Sat Jan 07, 2023 3:53 am

Re: Guide to Clothing Attachments and Armor Attachments - Sentinels Republic (SR)
Updated. Simplified and Condensed as I thought it read a little bit confusing.