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Looted Disruptor rifle weapon schematic

Discussion for the Weaponsmith Profession
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Varesz
Sub-Commander
Posts: 41
Joined: Sun Jan 05, 2020 3:34 pm
Hungary

Looted Disruptor rifle weapon schematic

#1

Post by Varesz » Mon Jun 01, 2020 10:04 am

Disruptor Rifle
  • Required skill to learn the schematic: Master Weaponsmith
  • Required skill for certification: Master Rifleman?
  • Armor Piercing: Medium
  • Damage type: Electricity
Resources required:
  • 35 units Non-ferrous Metal (OQ/CD 50%/50%)
  • 65 units Link-Steel Aluminium (OQ/CD 50%/50%)
  • 15 Metal (OQ/CD 50%/50%)
  • 1 Blaster Rifle barrel
  • 3 Identical Hellfire Blaster Power Handler
  • 1 Weapon Stock (optional)
  • 1 Weapon Scope (optional)

Weapon characteristic:
Using close to SB mats and without Tanrat gland enhancements the base stats would be similar:
Damage
  • Maximum: ~450
  • Minimum: ~ 75
  • Wound: ~45%
Range:
  • Point blank: ~ -80@0m
  • Ideal: ~100 @ 60m
  • Max: ~ -50 @ 64m
Special Attack Cost:
  • Health: ~65
  • Action: ~70
  • Mind: ~110

RIPGorath
Mission Commander
Posts: 79
Joined: Thu Sep 19, 2019 4:15 am
Canada

Re: Looted Disruptor rifle weapon schematic

#2

Post by RIPGorath » Wed Jun 03, 2020 3:35 am

Be cool if there was a listing for every weapon using SB's with no enhancments, just base stats

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